TEXTURES NOT LOADING PoE 2 0.4
" My PC is a current Lunar Lake computer with 32 GB of RAM, of which 16 GB is VRAM. So it meets the minimum requirements. The developers have bugged DirectX 12 so badly that with integrated graphics, only 3 GB of the 16 GB are usable! This makes the game unplayable. Under Vulkan and DirectX 11, I have the full 16 GB. Unfortunately, Vulkan was broken in version 0.4. At least, the game simply crashes for me. This wasn't the case in version 0.3. That leaves only DirectX 11, but it lags so badly that it's also unplayable. |
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it is a buff
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" This is the current min requirements from GGG listed in steam so not sure what you mean by me not having min requirements? Min requirements: ![]() My setup with the bug: ![]() The issue in here is that with DX12 POE2 considers my max RAM as 3GB while in the task manager, my PC shows that I'm not using my 8GB available. ¯\_(ツ)_/¯ |
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