[Build Of The Week submission] "Thornheir: – Elemental Storm Druid *Live Update 2.5*
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Hello fellow path of exile community and GGG,this is my first ever guide I hope you all enjoy it.
Please bear in mind the build is still in progress; and currently trying to update every day as only get 2 hours play time; Please watch for updates Thornheir – Elemental Storm Druid Tornado Trigger Engine | Elemental Ground Control | Diablo II Inspired Overview Thornheir is an Elemental Druid built around Tornado as a persistent storm engine, layered with triggered elemental catastrophes rather than traditional spell spam. Inspired by the Diablo II Elemental Druid, this build emphasizes: Battlefield control over burst rotations Elemental ground effects instead of direct hit stacking Shapeshifting for mobility and survivability This is not a one-button build. It is a system-driven caster designed for PoE 2’s trigger mechanics. Current POB: Update 1: https://poe.ninja/poe2/profile/itaMcChicken-5426/character/Thornheir Current Short Clip: Current POB: Update 1 https://youtu.be/H7qOoq0eVB8 How the build works; Pounce into mob pack to hit shocking mark Lunar Assault to freeze and add freezing ground Cast tornado to use freeze and shock ailment from ground Cast second tornado Cast on Elemental Ailment will then trigger chaining addtional tornado Rinse and repeat Use Elemental Weakness for rare mob Use Apocalypse on bosses WHAT I AM WORKING ON ~ The build is still in BETA but able to clear maps T1-T5 Upgrading gear to sustain more crit to proc Cast on Critical & Trying out Orcale ascend for Invetible Crits FUTURE GOALS ~ adding Temporalis with blink to speed around map adding wolf pack (make it feel like druid on d2) ****************************************************************************** Live Updates Update 1: Upgrading to 300+ Spell Damage Staff 4th Ascend into Apocalypse for extra aliment and boss damage Update 2: New boots and Amulet Swapping out nodes skill tree for faster aliment 6th Socket on Tornado (huge buff) Current DOTS damage 5,645.23 Physical Damage 12,663.93 Fire Damage 11,349.03 Cold Damage 11,349.03 Lightning Damage removed Elemental Invocation to added elemental weakness as curse (rare mob use) Last edited by itaMcChicken#5426 on Dec 18, 2025, 11:15:54 PM Last bumped on Dec 17, 2025, 7:24:59 PM
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